[Bug 20799] Multiple games using OpenAL freezes/crashes during the startup
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 9 02:17:55 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=20799
--- Comment #67 from Wylda <wylda at volny.cz> 2010-05-09 02:17:55 ---
Are the omitted return values of Alsa's function because of speed/latency?
>
> $ LD_PRELOAD=libasound.so.2 wine ...
Does not help, crashes the same way in Mirror's Edge and also in Unreal
Tournament 3.
I also tried, if this is not caused by -O0 vs -O2 flags, but no change for both
games.
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