[Bug 22588] Starcraft 2 Editor doesn't render anything on the terrain view

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 11 07:48:22 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22588





--- Comment #20 from Florian <florian at fkoeberle.de>  2010-05-11 07:48:21 ---
Thanks for investigating in this bug Roderick.

In order to find the difference I tried the following:
a.) Use wine 1.1.44 instead of a patched wine 1.1.43 
b.) I enabled the library mmdevapi again (It broke Starcraft 2 in 1.1.43)
c.) I changed some nvidia settings about anti aliasing and flipping and tested
again.

None helped me to work around the bug. 

Maybe note worth is that the process takes 100% CPU time of one of my two cores
when the editor is frozen.

I also tried to send a SIGV signal to a frozen editor which caused a blizzard
error report dialog to popup. It contains debug information but they are
encrypted so that you would need special tools to see the stacktraces.

Maybe we could do some traces to find out what is going on. Do you know some
good channels to trace?

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