[Bug 22588] Starcraft 2 Editor doesn't render anything on the terrain view

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 15 05:58:24 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22588





--- Comment #24 from Florian <florian at fkoeberle.de>  2010-05-15 05:58:23 ---
Created an attachment (id=27976)
 --> (http://bugs.winehq.org/attachment.cgi?id=27976)
Warnings, Errors and Fixmes when starting the Starcraft 2 Editor

Wine (current trunk) prints some interesting errors, fixmes and warnings when
starting the editor:

warn:wgl:X11DRV_wglGetPixelFormatAttribivARB Unable to convert iPixelFormat 0
to a GLX one!

fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table

warn:d3d:IWineD3DDeviceImpl_Clear Clearing depth and/or stencil without a depth
stencil buffer attached, returning WINED3DERR_INVALIDCALL

warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x1b61b8) : stub, calling idirect3d
for now

err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x96711b8 tail
overwritten at 0x96711ba (byte 0/14 == 0x01)

warn:gdi:GDI_GetObjPtr Invalid handle 0xcfa0
warn:gdi:GDI_GetObjPtr Invalid handle (nil)

warn:d3d:IWineD3DBaseSwapChainImpl_QueryInterface
{3c2aebf6-6f30-11d9-c687-00046142c14f} not implemented, returning
E_NOINTERFACE.


The editor was displaying a broken 3d view when the UI became unresponsive.

The attached log does not contain the following warnings as the file would be
otherwise over one MB huge:
warn:dsalsa:IDsDriverBufferImpl_Lock
warn:ntdll:NtQueryAttributesFile

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