[Bug 22729] New: Dungeon Keeper 2: possessing creature can only make 360 degree turn

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 16 15:50:09 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22729

           Summary: Dungeon Keeper 2: possessing creature can only make
                    360 degree turn
           Product: Wine
           Version: 1.1.44
          Platform: x86
               URL: http://digiex.net/downloads/download-center-2-0/games-
                    downloads/159-dungeon-keeper-2-full-version-1-7-a.html
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: olerass at gmail.com


In Dungeon Keeper 2 one can possess a creature with the Possession spell. In
doing so one can control the creature with the mouse and arrow keys.
Normally one should be able to turn as much as one wants but in current git
(1.1.44) the rotation stops after having turned 360 degrees at max.
It seems like there's an invisible rotation border at a specific point. How
much you can rotate depends on the angle from this invisible border your
possession begins (in what direction the creature is turning when you make a
possession).

I have a feeling this is related to the other mouse issues in the game - like
the invisible boxes you will hit in the lower right corner, until you move the
mouse to the opposite corner and they disappear.
It's almost as if the game doesn't "know" it's in possession mode, and if you
then imagine the cursor in the game moving from one side of the screen to the
other, then at some point it will hit the corner and you can't move it anymore.
It seems like this is what is happening in the background even when you are in
possession mode (where the of course is no cursor).

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