[Bug 22548] Mass Effect 2: Banding in lighting effects

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 17 17:30:28 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22548


blaise <mgavl69 at juno.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mgavl69 at juno.com




--- Comment #2 from blaise <mgavl69 at juno.com>  2010-05-17 17:30:28 ---
*If you expereince low-resolution blocky lighting and shadows 
initially, open ~/BioWare/Mass Effect 2/BIOGame/Config/GamerSettings.ini and
add

[TextureLODSettings]
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=1)
or
[TextureLODSettings]
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)

http://appdb.winehq.org/objectManager.php?sClass=version&iId=19125

It has to do with the way they did the the Unreal engine setting ini's not a
wine bug.

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