[Bug 22779] New: Graphics glitches in DirectX applications
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed May 19 14:45:16 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22779
Summary: Graphics glitches in DirectX applications
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: diafero at arcor.de
Created an attachment (id=28103)
--> (http://bugs.winehq.org/attachment.cgi?id=28103)
Portal with graphics glitchs (and this is still fairly good, it gets really bad
when I get close to the portal flare effect)
Applications using DirectX produce more or less heavy graphics glitches on my
system: Uru
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=4045,
http://appdb.winehq.org/objectManager.php?sClass=application&iId=4264) runs
mostly fine, but when I am in the same environment as other players, some
vertices start to hop around the screen when viewing at them at certain angles.
When I turn a bit, everything is fine again.
Portal run through Steam shows a similar issue, especially when I am close to
one of the portals it gets really bad and I can hardly recognise anything on
screen. I will try to attach a screenshot.
I don't have the Uru glitches on my main desktop system (NVidia GeForce 8500,
binary drivers), so I assume it is somehow related to my laptop's graphics
card: AMD/ATI Radeon HD 3200, binary drivers, Ubuntu 10.04 64bit. I compiled
wine myself. It does not matter whether desktop effects are enabled or
disabled.
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