[Bug 22780] Trackmania United Forever crashes with complex shaders enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 20 05:42:01 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22780


Roderick Colenbrander <thunderbird2k at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |matteo.mystral at gmail.com




--- Comment #2 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-05-20 05:42:01 ---
For sure you should be able to run this game using native d3dx9_*.dll but the
game might not be far of working using our own version. To me it looks like the
game uses precompiled shaders but because they can't be loaded it tries to
compile the HLSL which we don't support. I think there is a chance the game
works if the asm loaded. I'm attaching Matteo to this bug since he is working
on the d3dx9 assembler.

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