[Bug 24001] StarCraft2 screen garbled as "bad glass" on ATI cards, when not using orm=backbuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 5 18:22:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24001

--- Comment #17 from mrfab <per_platar at hotmail.com> 2010-11-05 18:22:00 CDT ---
Here's mine variables.txt if that helps someone! As you can se i am on
1680x1050 you might not be.

alphadepthWrite=0
aolight=0
creepnormalmap=0
creepQuality=0
creepreflection=0
creeptrans=0
deff=0
deffspec=0
depthDisp=0
dof=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
gamehdr8bit=1
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[5]=4
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=2
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
halo=0
hdr=0
hdr8bit=1
height=1050
lastDeviceId=38037
lightingLevel=0
lightmap=1
lightmapcastshadows=0
localao=0
localeidassets=enGB
localeiddata=enGB
localight=0
lowqualitymodels=1
lowQualityMovies=1
MoviesSeen=1
MusicHeard=1
normalmap=0
parallax=0
particlelod=0
particleobjects=0.000000
particleterrain=0.000000
physicsdensity=0
pixellight=0
preBlendedCreep=1
refreshrate=60
ribbonlod=0
shadowmapsize=512
shadows=0
simplifiedCloaking=1
simplifiedShaders=1
soft=0
softshadows=0
SoundAutoDetectCPUCoreCount=2
soundchannels=32
soundoutput=Default
SoundQuality=1
spec=0
splatlod=0
targettexeldensity=0.150000
TerrainTextureSize=480
texQualityLevel=0
texSpace[2]=590
textureBasedFOW=0
treadlod=0
useLowqualitymodels=1
voicechatsoftwaremute=0
vsync=1
waterflipbook=1
waterreflection=0
waterrendertargetformat=0
waterrendertargetsize=768
watershadow=0
width=1680

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