[Bug 24486] Eve Online testserver client has flickering objects when shader quality is set to High

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 6 04:12:06 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24486

Damien Clark <corodius at gmail.com> changed:

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                 CC|                            |corodius at gmail.com

--- Comment #12 from Damien Clark <corodius at gmail.com> 2010-11-06 04:12:05 CDT ---
Ok, this bug (and the transparent multisampling bug) are all present in Windows
aswell, it is an issue with the new test shader system. Workaround for now is
to enable HDR aswell. CCP have confirmed this bug.

Just to reiterate, this is "not" a Wine bug, it is a bug in the test server
client itself and will be (hopefully) sorted soon.

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