[Bug 9297] all screen resolutions but 600x480 crash PES4 demo
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Nov 6 08:58:26 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=9297
--- Comment #9 from joaopa <jeremielapuree at yahoo.fr> 2010-11-06 08:58:25 CDT ---
Created an attachment (id=31751)
--> (http://bugs.winehq.org/attachment.cgi?id=31751)
New crash log
Now crash log changed a lot in comparison with the previous one. Demo crashes
in the following line
static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
_______________________________________________
return IUnknown_AddRef(This->forwardReference);
________________________________________________
in the file d3d8/surface.c
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