[Bug 25056] New: Worms Armageddon's "Fill" and "Random Holes" map editor tools produce interlaced images
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Nov 6 22:52:46 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=25056
Summary: Worms Armageddon's "Fill" and "Random Holes" map
editor tools produce interlaced images
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs at winehq.org
ReportedBy: thecybershadow at gmail.com
Created an attachment (id=31767)
--> (http://bugs.winehq.org/attachment.cgi?id=31767)
winex11: Add X11DRV_PALETTE_GetColor function to resolve any COLORREF to an RGB
Using the "Fill" (paint bucket) and "Random holes" tools in the map editor
(both to erase and fill terrain) will cause the respective areas to be filled
with a vertically-interlaced pattern.
The pattern is actually a monochrome gray brush. Worms Armageddon passes
palette indices for white and black (PALETTEINDEX COLORREF values) to
CreateSolidBrush. BRUSH_SelectSolidBrush's check for monochrome surfaces
incorrectly compares the passed COLORREF to the RGB values of white and black,
and therefore considers the passed COLORREF (0x01000000 or 0x01000001) to be a
non-monochrome color.
Attached patches fix the problem by adding a function to convert any COLORREF
to an RGB COLORREF, and by making BRUSH_SelectSolidBrush use it.
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