[Bug 20540] Tropico 3 demo - no sea water

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 9 16:27:19 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=20540

--- Comment #19 from zil <zilforever at gmail.com> 2010-11-09 16:27:19 CST ---
Created an attachment (id=31821)
 --> (http://bugs.winehq.org/attachment.cgi?id=31821)
log - no water with scene resolution=high

In options appeard postprocessing high, earlier in wine 1.3.6 was only medium.
But dont see any visual difference.

When you set scene resolution to high water is still missing, on medium and low
its okay.
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2547
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE) @ surface.c / 2549
More in attached file.
Should I make another bug entry because couldnt find such? Or this will be
unset from duplicate because its still about no water and no point to make
another bug?

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