[Bug 25152] Bloodrayne: crashes with OpenGL renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 14 02:45:16 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25152

Andrew Nguyen <arethusa26 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID

--- Comment #3 from Andrew Nguyen <arethusa26 at gmail.com> 2010-11-14 02:45:12 CST ---
(In reply to comment #2)
> Thanks to Dan Kegel for the tip:
> 
> setting 'export __GL_ExtensionStringVersion=17700' before running the game
> makes it possible to start with the OpenGL renderer.

If limiting the number of OpenGL extensions reported to Bloodrayne avoids the
crash, then the issue is an application bug and not a Wine problem.

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