[Bug 25152] Bloodrayne: crashes with OpenGL renderer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 14 02:45:16 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25152
Andrew Nguyen <arethusa26 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #3 from Andrew Nguyen <arethusa26 at gmail.com> 2010-11-14 02:45:12 CST ---
(In reply to comment #2)
> Thanks to Dan Kegel for the tip:
>
> setting 'export __GL_ExtensionStringVersion=17700' before running the game
> makes it possible to start with the OpenGL renderer.
If limiting the number of OpenGL extensions reported to Bloodrayne avoids the
crash, then the issue is an application bug and not a Wine problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list