[Bug 22032] Steam in-game overlay does not work outside winedbg

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 19 08:58:58 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=22032

Kfir Itzhak <mastertheknife at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mastertheknife at gmail.com

--- Comment #17 from Kfir Itzhak <mastertheknife at gmail.com> 2010-11-19 08:58:57 CST ---
Hi everyone,

Stefan, thanks for your hard work about investigating whats needed to make game
overlay work and even created a patch for gcc to add a the ms_hook_prologue
feature, thats a lot someone would be willing to do just for a small feature
like the game overlay. thank you very much for your time and effort spent!

Unfourtunately, I have the same problem as Enrico.
I compiled GCC 4.5.1, ensured i have binutils 2.20 or newer and re-compiled
wine from git.
Game overlay only works if running steam from winedbg, outside winedbg, i
receive the same exception error message (although with a slightly different
address), log will be attached after this post.

I'm running Gentoo x86-64 on kernel linux-2.6.34-gentoo-r12, using nvidia
graphics card with driver 260.19.21 and wine from git (wine-1.3.7-172-g8925024)
If you need any more info let me know. 

Why is this bug closed? I viewed bug 17497 but it seems like a similar but
unrelated bug. Xfire's bug was solved by installing latest gcc and other
required things for the ms_hook_prologue to work, but we already have gcc 4.5.1
and the required binutils version. 
Please re-open this bug, it needs to be open for progress to be made with this
issue.

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