[Bug 8107] Civilization 4 Warlords fails to start due to XML issues

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 21 05:26:31 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=8107

Francisco Pina Martins <f.pinamartins at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #32023|0                           |1
        is obsolete|                            |

--- Comment #62 from Francisco Pina Martins <f.pinamartins at gmail.com> 2010-11-21 05:26:28 CST ---
Created an attachment (id=32055)
 --> (http://bugs.winehq.org/attachment.cgi?id=32055)
+tid,+msxml+variant logfile with patch (id=32023)

Here it is, the last 1M lines. However, I did make a:
cat logfile.log |grep -i shade

And got no results, there doesn't seem to be any reference to shaders in the
logfile. However, in the second to last logfile line there is a python error,
about a file not found. I noticed that my username in that path is not spelled
correctly. The letter "f" is replaced with "x0c". Is this normal or could it be
the reason for the error?

Or is it something else that is causing python to fail? It seems to be unable
to import the module "site". Could it be because I am running python3? I
thought Civ IV shipped it's own python.

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