[Bug 25298] New: Divinity2 crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 26 04:34:41 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25298

           Summary: Divinity2 crashes
           Product: Wine
           Version: 1.3.7
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: mcflow-forum at gmx.net


Created an attachment (id=32138)
 --> (http://bugs.winehq.org/attachment.cgi?id=32138)
wine Divinity2.exe

In some situations the game will crash. For example at the initiation city near
the mage trainer there are a few boxes. If you destroy them, the game will
crash. Next is when you go back to the airship there will be a sequence and
after the dialog you can move where you want. If you turn around after that
dialog the game will also crash.
I tried various times and those crashes are 100% reproducable with version 1.03
of the game (original dvd, no crack!).
I attached the output from terminal to this post.

The last lines are:

err:heap:validate_block_pointer Heap 0x2b32000: bad flags 00000003 for in-use
arena 0x69fc9840
err:seh:setup_exception_record stack overflow 888 bytes in thread 000d eip
7bc73326 esp 09c50fb8 stack 0x9c50000-0x9c51000-0xa150000
err:seh:setup_exception_record stack overflow 976 bytes in thread 0009 eip
7bc3e61a esp 021c0f60 stack 0x21c0000-0x21c1000-0x26c0000

It reminds me to this bug which is marked as fixed though...
http://bugs.winehq.org/show_bug.cgi?id=10778

ArchLinux 64Bit
AMD II x3 435 @ 2,9 Ghz
4 GB Ram
Nvidia GTS 250 (260.19.21)
wine-1.3.7

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