[Bug 25148] GOM Player gets stuck at the start of a stream

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 29 02:27:20 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25148

--- Comment #11 from Maarten Lankhorst <m.b.lankhorst at gmail.com> 2010-11-29 02:27:19 CST ---
Ok so here is my technical analysis of what is going wrong. This might be
something you could pass on to someone knowledgeable in support, probably most
persons won't have a clue what I'm talking about.

The root cause is all the same, I think wine is correct here, and that if they
didn't force the directsound renderer to provide the reference clock it would
fail on windows too.

The time as passed by the gom source filter and retried by GetTime is media
time, not stream time. Since it is confusing the 2, it will cause the whole
thing to hang. I assume that the only reason it works in windows is probably
that the DirectSound renderer provides the clock and notices that its far
behind and has to catch up. This will reset the clock and force a unhang.

I've done a lot of work in wine to separate the 2 times. 

http://msdn.microsoft.com/en-us/library/dd374626%28v=VS.85%29.aspx explains the
stream time. I suspect that '# After a seek operation, stream time resets to
zero.' is causing the issue here. In the GOM filter SetTime is set to media
time, not stream time. SetMediaTime sets the media time.

http://msdn.microsoft.com/en-us/library/dd758085%28VS.85%29.aspx is how it's
done for a source filter.

Of course if my analysis is wrong, can you tell the responsible gretech guys to
contact me directly? I'd love to figure this one out.

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