[Bug 11937] Carom3d hangs on startup
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Oct 6 13:47:28 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=11937
--- Comment #29 from joaopa <jeremielapuree at yahoo.fr> 2010-10-06 13:47:27 CDT ---
With sound disabled, I could find where the game hangs: To do this I added 2
traces in wined3d/directx.c
TRACE("WE arrived here 1\n");
/* Dynamically load all GL core functions */
GL_FUNCS_GEN;
TRACE("We arrived here 2\n");
The first trace is called. Not the second one. So the game hangs in the
function GL_FUNC_GEN
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list