[Bug 18146] EvE Online;Salvage Beams and Warp (or so i think) are rendered incorrectly and cause a FPS drop

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 20 05:32:43 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=18146

Alan Luth <alanluth at gmail.com> changed:

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                 CC|                            |alanluth at gmail.com

--- Comment #34 from Alan Luth <alanluth at gmail.com> 2010-10-20 05:32:42 CDT ---
Confirming BUG in 1.3.5 with an 7900GTX.
(Does not happen on the 9600GT machine)

Changing the graphical settings in eve down to 24 bit colours with no
stenciland to 16 bit did improve performance quite significantly. Setting the
z-buffer to 16 further increased performance.

Someone please try to confirm this with their setups

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