[Bug 22880] Lemmix sound effects are missing
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Oct 26 07:31:37 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22880
--- Comment #25 from Jörg Höhle <hoehle at users.sourceforge.net> 2010-10-26 07:31:31 CDT ---
This issue about Lemmix is a strict duplicate of bug #22261.
Likely, every bug about WAVE_Open dwRet = MMSYSERR_ALLOCATED is.
Lemmix first calls a waveOutOpen with 6 buffers for the background music, then
uses PlaySound(SND_MEMORY|SND_ASYNC) to play sound effects.
This second use fails for Wine's ALSA and OSS drivers because they only support
a single output (dwUser is unused).
It works with the Core Audio driver for MacOS (since Ken Thomases patches in
October 2009). Perhaps it would work with the non-official PulseAudio driver.
David, Chip's Challenge is an entirely different issue. It plays music using
MIDI. Please file a new bug report about it because switching music on makes
my Ubuntu Intrepid system become very unresponsive after playing a few MIDI
notes, and C'C hangs for a couple of seconds every so often (no refresh of the
virtual window) - if you can reproduce that. Killing PulseAudio helped produce
sound effects reliably, but playing music still causes too much trouble (using
Timidity, FluidSynth not tested).
Please don't file a bug report about MIDI without reading
http://wiki.winehq.org/MIDI first (e.g. does MIDI work at all on your machine?)
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