[Bug 22880] Lemmix sound effects are missing

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 26 09:55:17 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22880

--- Comment #26 from Raymond <superquad.vortex2 at gmail.com> 2010-10-26 09:55:17 CDT ---
(In reply to comment #25)
> This issue about Lemmix is a strict duplicate of bug #22261.
> Likely, every bug about WAVE_Open dwRet = MMSYSERR_ALLOCATED is.
> 
> Lemmix first calls a waveOutOpen with 6 buffers for the background music, then
> uses PlaySound(SND_MEMORY|SND_ASYNC) to play sound effects.
> This second use fails for Wine's ALSA and OSS drivers because they only support
> a single output (dwUser is unused).
> It works with the Core Audio driver for MacOS (since Ken Thomases patches in
> October 2009).  Perhaps it would work with the non-official PulseAudio driver.
> 


the patch in bug#22226 is also wrong when your sound card does not support
hardware mixing 

it won't work with winepulse since PA only support per application volume
instead of per voice volume control

unfortuately "winmm_test wave" did not really provide an audible test for two
waveopen concurrently

if you have hardware mixing sound card , it is possible to hack oss emulation
to support DSP_CAP_MULTI

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list