[Bug 12925] D3D8: Visual test fails

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 27 14:41:09 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=12925

Xavier Vachon <xvachon at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |xvachon at gmail.com

--- Comment #5 from Xavier Vachon <xvachon at gmail.com> 2010-10-27 14:41:08 CDT ---
Results as of today's git (1.3.5-349-g8cf585f)

xavier at environnement /wine-git/dlls/d3d8/tests $ wine d3d8_test.exe.so visual
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0f0,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d_draw:drawPrimitive Using software emulation because manual fog
coordinates are provided
visual.c:949: Tests skipped: D3DFMT_P8 textures not supported
visual: 593 tests executed (0 marked as todo, 0 failures), 1 skipped.

No failures, hence I think this is fixed, unless the skipped test has something
to do with this bug.

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