[Bug 23919] Twinity crashes on startup because of missing effects implementation?

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 27 23:59:55 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23919

--- Comment #5 from Xavier Vachon <xvachon at gmail.com> 2010-10-27 23:59:55 CDT ---
Red Alert 3 complains about some of the functions depicted here.

fixme:d3dx:D3DXCreateEffectEx (0x14117d78, 0x2127290, 65348, (nil), (nil),
0x24eb6c8, 0, (nil), 0x33edd4, 0x33edbc): semi-stub
fixme:d3dx:ID3DXEffectImpl_GetDesc (0x146abd30)->(0x33eda8): stub
fixme:d3dx:ID3DXEffectImpl_GetTechnique (0x146abd30)->(0): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x146abd30)->((nil),
MatrixOrder): stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x146abd30)->((nil),
DefaultParameterScopeBlock): stub
fixme:d3dx:ID3DXEffectImpl_GetParameter (0x146abd30)->((nil), 0): stub

I think that the main culprit is fixme:d3dx:ID3DXEffectImpl_GetParameter
(0x146abd30)->((nil), 0): stub , I tagged the game to another bug report for
that : http://bugs.winehq.org/show_bug.cgi?id=23170 . Tagging it here too
because of the overlapping stubbed functions.

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