[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 28 03:02:40 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24928

--- Comment #3 from James Christie <james.aaron.christie at gmail.com> 2010-10-28 03:02:40 CDT ---
Just to add some blue confirmation for this, you can go here:
http://forums.wow-europe.com/thread.html?topicId=14870141987&sid=1#7

The world-based reflections and procedural ripples on the water are features
implemented in dx9. The volumetric effect of the sun shafts are as well. Just
figured I should cover bases since the Hot-To indicates incorrectly that dx11
is needed to fully enable these features (under the "OTHER NOTES" section).

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