[Bug 11021] Unable to launch Universal Combat

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 1 11:30:14 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=11021

--- Comment #24 from Austin English <austinenglish at gmail.com> 2010-09-01 11:30:11 CDT ---
(In reply to comment #23)
> (In reply to comment #22)
> I sent the patch to wine-patches. Now Universal Combat crashes after calling
> the assembler with a (still unsupported) ps_1_4 shader. Working around that,
> the game continues a bit further only to crash after a call to the stubbed
> D3DXLoadSurfaceFromFileInMemory function.

Looks like that is now implemented:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=258dba1a521cff3226db523b012ef3de2599e578

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