[Bug 24276] Max Payne 2 - early crash when running with mesa driver

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 5 08:52:09 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24276

--- Comment #4 from Tobias Jakobi <liquid.acid at gmx.net> 2010-09-05 08:52:09 CDT ---
Amazing, right at first guess. It was indeed S3TC, it was disabled through
driconf ("Enable S3TC texture compression even if software support is not
available" was off). When forcing it on the crash is gone and the game works
flawless :)

Maybe we could add some sort of warning when S3TC is disabled? Especially when
an open-source driver is detected.

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