[Bug 24259] World of Warcraft in Windowed/Maximized OpenGL mode takes 100% cpu

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 6 12:46:09 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24259

Roderick Colenbrander <thunderbird2k at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |thunderbird2k at gmail.com

--- Comment #1 from Roderick Colenbrander <thunderbird2k at gmail.com> 2010-09-06 12:46:08 CDT ---
The first thing I would double check (likely it is fine) is whether your 32-bit
libGL is functioning properly (and whether it is really the Nvidia libGL). For
instance if you are running the 32-bit libGL from Mesa, games like WoW and
others can just work and even at good performance but it would all use indirect
rendering which could explain the high X cpu usage.

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