[Bug 11021] Unable to launch Universal Combat
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Sep 8 18:27:32 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=11021
--- Comment #28 from Matteo Bruni <matteo.mystral at gmail.com> 2010-09-08 18:27:31 CDT ---
FWIW, the next issue with builtin d3dx9 is:
trace:d3dx:D3DXCreateTextureFromFileA (0x1ad0d8, "pte3\\ptetex\\cloudsP.tga",
0xdcce04)
...
trace:d3dx:D3DXLoadSurfaceFromFileInMemory (0x2dfd6a8, (nil), (nil), 0x27e1020,
4140, (nil), 1, 0, 0x33f6a0)
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x27e1020, 4140, 0x33f4c8):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
wine: Unhandled page fault on read access to 0x00000000 at address 0x53c323
(thread 0009), starting debugger...
So missing TGA files support seems to be the culprit here. I believe Vincent
sent some patches a few days ago, apparently they didn't get in though.
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