[Bug 24419] New: Nvidia hdr sample crashes without native d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 16 00:12:50 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24419

           Summary: Nvidia hdr sample crashes without native d3dx9_36
           Product: Wine
           Version: 1.3.2
          Platform: x86-64
               URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
                    EMOS/Direct3D9/HDR_FP16x2.zip
        OS/Version: Linux
            Status: NEW
          Keywords: download, source
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com
                CC: wine-bugs at winehq.org


Created an attachment (id=30784)
 --> (http://bugs.winehq.org/attachment.cgi?id=30784)
+d3dx trace

Terminal shows:
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43b300): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43c9c0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43cbe0): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8d0000, 1048620, 0x32f770):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file

I suspect it's related to that last line or two...

it pops up a dialog, saying:
The D3D device has a non-zero reference count, meaning some objects were not
released.

winetricks d3dx9_36 lets it run.

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