[Bug 20041] Multiplayer not working for Rise of Nation Gold

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 16 20:06:06 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20041

--- Comment #45 from Juan Lang <juan_lang at yahoo.com> 2010-09-16 20:06:06 CDT ---
Thanks!  Here's what I was looking for, I think:

trace:iphlpapi:GetAdaptersAddresses num adapters 2
trace:seh:raise_exception code=c0000005 flags=0 addr=0x6397e9 ip=006397e9
tid=0009
trace:seh:raise_exception  info[0]=00000000
trace:seh:raise_exception  info[1]=06dde000
trace:seh:raise_exception  eax=00002800 ebx=04fc1374 ecx=00000a00 edx=000006e4
esi=06dde000 edi=05d5ab08
trace:seh:raise_exception  ebp=0032f874 esp=0032f850 cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010206
trace:seh:call_vectored_handlers calling handler at 0x7e71c870 code=c0000005
flags=0
trace:seh:call_vectored_handlers handler at 0x7e71c870 returned 0
trace:seh:call_stack_handlers calling handler at 0x409f80 code=c0000005 flags=0
trace:seh:call_stack_handlers handler at 0x409f80 returned 0

As a guess, it could be that the application expects some member of
IP_ADAPTERS_ADDRESSES to be set that currently isn't.  For example, the program
I asked you to try to compile expects the adapter's FriendlyName, Description,
and DnsSuffix not to be empty, whereas in Wine they are.  I can't guarantee a
quick patch, but at least that gives us more things to try.

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