[Bug 24097] Missing letters and numbers in Starcraft II
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Sep 23 10:29:18 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24097
deltatux <deltatux at kwokinator.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |deltatux at kwokinator.com
--- Comment #48 from deltatux <deltatux at kwokinator.com> 2010-09-23 10:29:17 CDT ---
(In reply to comment #40)
> (In reply to comment #39)
> > The question now is...WHY did it fix the problem?
> >
> It disables using the page attribute table for cache control of memory
> mappings, just using the (more coarse) MTRRs instead. For a more extensive
> description see e.g. http://www.intel.com/Assets/PDF/manual/253668.pdf, chapter
> 11, though I imagine you'll find it fairly technical. I guess the fact that
> nopat helps implies fglrx messing up cache control for some memory mapping,
> e.g. for a buffer object for a texture resource or color buffer. I'm obviously
> not familiar with fglrx internals though, so maybe I'm way off.
Is this Page Attribute Table only for Intel processors or are they x86 standard
which means it also affects AMD processors as well?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list