[Bug 24548] Zoo Tycoon Demo starts with black screen and white cursor
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Sep 28 08:26:19 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24548
--- Comment #7 from Wylda <wylda at volny.cz> 2010-09-28 08:26:19 CDT ---
You were right, it seems to me, that it comes from older times.
1. I did a regression test between 1.1.29 and 1.1.30:
commit a5214c306fd82982ed10fd8221ac00230186c9a6
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Sep 16 08:37:15 2009 +0200
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2. There was another bug report suffering from this commit, see bug 23201.
3. Revert of this patch after git checkout makes that problem go away.
Tested under changed X resolution to 800x600 (not a windowed mode).
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