[Bug 24458] Final Fantasy XIV Benchmark: Crashes after clicking start.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 28 21:11:41 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24458

--- Comment #3 from Randy <cinco_flare at hotmail.com> 2010-09-28 21:11:41 CDT ---
It looks like a lot fixmes and related functions deal with d3dformats and there
was:
fixme:d3d:debug_d3dformat Unrecognized 0x36314c41 (as fourcc: AL16)
WINED3DFORMAT!
So I tried adding ATOC, AL16 and R16 but that just stopped format fixmes for
those three formats.

Next I decided to trace the last fixme to the source.
D3DXCheckTextureRequirements > Pixel format adjustment not implemented yet >
CheckDeviceFormat > No rendertarget support > CheckRenderTargetCapability > 
if (!(check_format->Flags & WINED3DFMT_FLAG_RENDERTARGET)) return FALSE;
I Followed check_format back to CheckDeviceFormat in the log and it showed
WINED3DFMT_R10G10B10A2_UNORM.

WINED3DFMT_FLAG_RENDERTARGET is listed under maybe 10 different formats but not
this one > http://source.winehq.org/source/dlls/wined3d/utils.c#L702
So after adding that the benchmark now gets past the exception only to hit
another one, but it looks a lot like bug 22555.

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