[Bug 26633] New: Nimbus: invisible text in the menus

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 2 04:22:59 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26633

           Summary: Nimbus: invisible text in the menus
           Product: Wine
           Version: 1.3.17
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=33902)
 --> (http://bugs.winehq.org/attachment.cgi?id=33902)
console log

Nimbus is an indie 'racing' game, currently available only on Steam.

Text is missing (invisible) in the menu of the game.
Apart from that, the menu works: you can navigate through the invisible menu
items (Play, Settings, Quit) by the cursor keys. Pressing <Enter> activates the
chosen item but you can't see anything. Only the animated background is drawn.

Once you manage to start a new game, you can observe that text is displayed
correctly in the main game (tutorial tips, timer, high score table all
visible). This bug seems to affect only the menu.

The game utilizes the Ogre3D rendering engine. By default it uses the Direct3D9
renderer. I couldn't find a way to change the renderer to OpenGL: if I change
the relevant lines in video.cfg the game always reverts it back to Direct3D9.

I have the following native components installed: corefonts vcrun2008 d3dx9_36
The demo is Steam-only: http://store.steampowered.com/app/50000/

Fedora 14
Nvidia GeForce 250 / driver 260.19.36

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