[Bug 11764] Add support for multi-channel audio
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 8 01:25:32 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=11764
--- Comment #44 from Raymond <superquad.vortex2 at gmail.com> 2011-04-08 01:25:31 CDT ---
(In reply to comment #43)
> (In reply to comment #41)
> patch:
> >
> > diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
> > index 846278e..5ed8d90 100644
> > --- a/dlls/dsound/mixer.c
> > +++ b/dlls/dsound/mixer.c
> > @@ -295,6 +295,7 @@ static inline void cp_fields(const IDirectSoundBufferImpl
> > *dsb, const BYTE *ibuf
> >
> > if (device->pwfx->nChannels == dsb->pwfx->nChannels ||
> > (device->pwfx->nChannels == 2 && dsb->pwfx->nChannels == 6) ||
> > + (device->pwfx->nChannels == 8 && dsb->pwfx->nChannels == 2) ||
> > (device->pwfx->nChannels == 6 && dsb->pwfx->nChannels == 2)) {
> > dsb->convert(ibuf, obuf, istride, ostride, count, freqAcc, adj);
> > if (device->pwfx->nChannels == 2 || dsb->pwfx->nChannels == 2)
>
> Committed:
> http://source.winehq.org/git/wine.git/commit/f5721560f5530513feeed681b8303749a7bbab98
>
> thanks!
Is wine implement dsound.vxd or dsound WDM ?
since dsound.vxd does not support 8 channels or float
dsound WDM , KMixer is responsible for resampling
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