[Bug 14433] GuildWars 3D rendering broken

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 13 23:09:02 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14433

David Hostetler <negativesum at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |negativesum at gmail.com

--- Comment #29 from David Hostetler <negativesum at gmail.com> 2011-04-13 23:08:57 CDT ---
With wine 1.3.17 and fglrx 11.3, I observe the following:

- winecfg with 'Allow Pixel Shader' checked, the in-game login window does not
render.  Only the backdrop is rendered.  I can type in my password (knowing
that the login dialog has focus, even if it's not visible) and proceed to the
character selection screen.  However, the characters are rendered only as solid
black.

If I uncheck 'Allow Pixel Shader' in winecfg, these problems go away and
everything seems to function normally (the login window is visible, and the
characters appear normal in the selection screen).

- in fullscreen mode, the mouse cursor does not render at all.  I have to check
'Emulate a virtual desktop' in winecfg in order to get a cursor.

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