[Bug 26777] New: Games for Windows Live fails to start without native windowscodecs

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 14 13:40:53 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26777

           Summary: Games for Windows Live fails to start without native
                    windowscodecs
           Product: Wine
           Version: 1.3.17
          Platform: x86
               URL: http://www.gamesforwindows.com/en-US/games/bulletstorm
                    /
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: minor
          Priority: P2
         Component: windowscodecs
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Trying to play the Bulletstorm demo (see url), starts by installing gfwl, which
works. Running the client fails quickly, though:

austin at aw21 ~/.wine/drive_c/Program Files/Microsoft Games for Windows -
LIVE/Client $ wine GFWLive.exe 
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wincodecs:FlipRotator_GetPixelFormat (0x12e458,0x7fe910): stub

installing native windowscodecs with winetricks gets the client to start up,
and onto the next problem (apparently it wants to install a hotfix?!)

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