[Bug 26572] The 4th Coming: Deadlocks or crashes with "out of GDI object handles" errors

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 16 04:56:36 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26572

--- Comment #8 from Jens Mühlenhoff <j.muehlenhoff at gmx.de> 2011-04-16 04:56:35 CDT ---
(In reply to comment #7)
> I found a workaround :
> set DirectDrawRenderer to use opengl. (see UsefulRegistryKeys)

I had to set the OffscreenRenderMode to backbufer as well, because the graphics
where not updated in fbo mode. This might be a problem with clutter since I'm
running Gnome 3.

The deadlock problem is still there though, I'm having trouble to get past the
loading screen.

I got into the game with the opengl renderer and was able to click through the
first two help screens, but then the screen stopped updating, but sounds where
still playing in the background.

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