[Bug 26763] Wolfenstein / ETQW: "Error creating game rendering context" with Mesa
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 18 14:08:52 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26763
Sven Arvidsson <sa at whiz.se> changed:
What |Removed |Added
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Attachment #34087|0 |1
is obsolete| |
--- Comment #4 from Sven Arvidsson <sa at whiz.se> 2011-04-18 14:08:51 CDT ---
Created an attachment (id=34172)
--> (http://bugs.winehq.org/attachment.cgi?id=34172)
wgl log from wolf2mp
(In reply to comment #3)
> The single and multiplayer binaries should be considered two different games.
> The single player version is a Direct3D game and for some reason there is a
> crash inside game code (perhaps driver related, but hard to say).
>
> The multiplayer version is in fact an OpenGL game and for that one a +wgl log
> could help. The unable to find a pixel format error could be a bug in the wine
> WGL layer, but it may also reveal a bug in the Mesa GLX layer.
Oh, I see. In that case, let's focus on the OpenGL issues. I'm attaching +wgl
logs from both Wolf2MP.exe and the ETQW demo.
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