[Bug 26831] New: MLB 2k11 "hangs" during gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 18 19:23:00 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26831

           Summary: MLB 2k11 "hangs" during gameplay
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jpeirce at sourcecode.com


Created an attachment (id=34187)
 --> (http://bugs.winehq.org/attachment.cgi?id=34187)
terminal output from wine

While playing a game, almost exclusively while controlling the pitching team,
the game "hangs" for anywhere between a few seconds and a minute. The problem
seems to get worse the longer the game has been running. 

The device clear render targets message seems to coincide with the game
resuming from a hang but I'm not 100% sure on that. I also get a few errors in
dmesg that seem to refer to my NVIDIA driver. 

The drawStridedFast message is spammed to my terminal constantly during
gameplay, but doesn't seem to have an effect on performance. 

I am using current git master up to date as of 04/18/11 18:27 MST. 

NVIDIA UNIX x86_64 Kernel Module  260.19.44
Linux springs 2.6.38.2-ck3-jackson #2 SMP PREEMPT Wed Apr 13 21:46:11 MDT 2011
x86_64 x86_64 x86_64 GNU/Linux

When compiling wine it noted I don't have support for OpenCL, Gstreamer, and
libgphoto2. But I don't think those would be the cause.

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