[Bug 26850] New: Armalyte (remake) hangs after starting

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 19 13:27:58 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26850

           Summary: Armalyte (remake) hangs after starting
           Product: Wine
           Version: 1.3.18
          Platform: x86
               URL: http://www.binaryzone.org/downloads/ArmalytePCDemo.zip
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: msvcrt
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=34225)
 --> (http://bugs.winehq.org/attachment.cgi?id=34225)
7zipped +msvcrt,+file,+tid log (uncompressed 23 MB)

Armalyte is the PC remake of a classic C64 arcade game.

The game doesn't produce any console output but it hangs after starting
(consuming 100 % CPU power).
The same behaviour in Wine-1.0.1, 1.2.3 and so on.

Workaround: native msvcrt.dll (the game starts and runs fine with it).

Here I attached a log containing +msvcrt,+file traces. It was created by
starting the game, waiting for 10 seconds and aborting the unresponsive game.

In the log the following message is repeated over and over again:
trace:msvcrt:read_i already at EOF, returning 0

Fedora 14 32-bit
Kernel 2.6.38.2

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