[Bug 26850] New: Armalyte (remake) hangs after starting
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 19 13:27:58 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26850
Summary: Armalyte (remake) hangs after starting
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.binaryzone.org/downloads/ArmalytePCDemo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Created an attachment (id=34225)
--> (http://bugs.winehq.org/attachment.cgi?id=34225)
7zipped +msvcrt,+file,+tid log (uncompressed 23 MB)
Armalyte is the PC remake of a classic C64 arcade game.
The game doesn't produce any console output but it hangs after starting
(consuming 100 % CPU power).
The same behaviour in Wine-1.0.1, 1.2.3 and so on.
Workaround: native msvcrt.dll (the game starts and runs fine with it).
Here I attached a log containing +msvcrt,+file traces. It was created by
starting the game, waiting for 10 seconds and aborting the unresponsive game.
In the log the following message is repeated over and over again:
trace:msvcrt:read_i already at EOF, returning 0
Fedora 14 32-bit
Kernel 2.6.38.2
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