[Bug 27984] New: Starcraft 2 Editor: Renaming an item in the trigger tree suggests it's displayed text and not the item name.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 5 08:02:27 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27984

           Summary: Starcraft 2 Editor: Renaming an item in the trigger
                    tree suggests it's displayed text and not the item
                    name.
           Product: Wine
           Version: 1.3.25
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: comctl32
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: florian at fkoeberle.de


A global integer variable with the name "hello" gets displayed in the trigger
tree as "hello = 0 <Integer>". That's fine, but if you try to rename it,
you get "hello = 0 <Integer>" as prefilled in text.
If you would confirm that the variable's name would change to
"hello = 0 <Integer>" and the displayed text would change to 
"hello = 0 <Integer> = 0 <Integer>".

The bug doesn't occur with the native comctl32:
The suggested name in the upper case is with native comctl32 "hello" as it
should be.

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