[Bug 27984] New: Starcraft 2 Editor: Renaming an item in the trigger tree suggests it's displayed text and not the item name.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 5 08:02:27 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27984
Summary: Starcraft 2 Editor: Renaming an item in the trigger
tree suggests it's displayed text and not the item
name.
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs at winehq.org
ReportedBy: florian at fkoeberle.de
A global integer variable with the name "hello" gets displayed in the trigger
tree as "hello = 0 <Integer>". That's fine, but if you try to rename it,
you get "hello = 0 <Integer>" as prefilled in text.
If you would confirm that the variable's name would change to
"hello = 0 <Integer>" and the displayed text would change to
"hello = 0 <Integer> = 0 <Integer>".
The bug doesn't occur with the native comctl32:
The suggested name in the upper case is with native comctl32 "hello" as it
should be.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list