[Bug 13718] rubber banding at start of motion (not lag) in City of Heroes
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 12 16:12:12 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=13718
John <modularfish at yahoo.com> changed:
What |Removed |Added
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CC| |modularfish at yahoo.com
--- Comment #28 from John <modularfish at yahoo.com> 2011-08-12 16:12:10 CDT ---
I also have this rubber-banding problem.
I used this command in terminal to run CoH:
wine ./cityofheroes.exe -project "coh" -renderthread 0 -auth 64.25.36.4
or ./cohlaunch.pl -project "coh" -renderthread 0 -auth 64.25.36.4
I got a AMD: Radeon HD 4830 (RV770 LE) card
I am guessing that the problem is the Nvidia drivers that are blocking some
traffic? Is that the reason why I have to use "-auth 64.25.36.4" in the first
place?
Is there a way to auth these map server addresses?
64.25.36.27:7006
64.25.36.46:7036
64.25.36.31:7050
Here is an example of error text from my terminal:
Connecting to mapserver 64.25.36.22:7005 (UDP) cookie: 5ffbe2cd..Error calling
setsockopt, ending socket buffer size is not what we told it! (131072!=262142)
Error calling setsockopt, ending socket buffer size is not what we told it!
(131072!=262142)
Warning: Message from server, 57 (SERVER_TASK_STATUS), was sent before we are
receiving entity updates!
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