[Bug 28078] 1914 Shells of Fury: text rendering issue

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 18 12:22:45 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28078

--- Comment #15 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-18 12:22:45 CDT ---
Thanks for the log. I'm looking at it!

(In reply to comment #14)
> One more thing I'd like to note: when running the game with
> WINEDEBUG=+d3d,+d3d_draw, framerate dropped dramatically
That is expected.

>  and I noticed that the
> status message in question did show up correctly (with transparency) for a mere
> second. 
Yes, because wined3d keeps the vertex buffer for a few draws(until it has been
converted 5 times).

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