[Bug 24723] Lost Horizon crash/page fault during Chapter 2

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 19 00:13:12 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24723

--- Comment #10 from GyB <gyebro69 at gmail.com> 2011-08-19 00:13:01 CDT ---
Created an attachment (id=36046)
 --> (http://bugs.winehq.org/attachment.cgi?id=36046)
console log, Wine-1.3.26

I 'm getting the same problem in Wine-1.3.26: the game always crashes at the
exact same point, during one of the conversations at the end of Chapter 2.

Workaround: using native msacm32.dll

Here I'm attaching a new log, the backtrace indicates some heap corruption.

When running the game with WINEDEBUG=warn+heap the following lines are printed
out, just before the crash occurs:
err:heap:HEAP_ValidateInUseArena Heap 0x2aa5000: in-use arena 0xc9d6020 next
block 0xc9e6030 has PREV_FREE flag 1800a
warn:heap:HEAP_ValidateInUseArena Heap 0x2aa5000: invalid in-use arena magic
00eefeee for 0xca0e080

Fedora 15 x86
Kernel 2.6.38.8
Alsa 1.0.24
Pulseaudio is not running

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