[Bug 27145] Weapons Translucent Like Glass in FEAR 1 and 2.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 21 17:49:13 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27145

--- Comment #24 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-21 17:49:13 CDT ---
I usually write comments in the code or explanations in the commit messages
explaining the change, pretty much every other Wine developer does that too. In
this case the comment above state_depthbias should give a basic explanation
what this scaling does. You'll also need background information about the
D3DRS_DEPTHBIAS render state and glPolygonOffset.

Posting in the proper bug report or mailing Wine-devel is preferred over
contacting the developer privately. I usually ignore private messages because
they make it impossible for other people to follow the discussion and
development.

I'm not sure what you mean by "diff", but if you tried to figure out what
changed, then "git show dbc8702e44a987b77cdf9af31b964bb27e86fa92" will show you
the changes made by the patch that was identified as the cause of this
regression.

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