[Bug 28084] Jedi Knight: Dark Forces II segfaults when Display Hardware Acceleration is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 22 15:17:28 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28084

--- Comment #11 from GyB <gyebro69 at gmail.com> 2011-08-22 15:17:27 CDT ---
After git checkout 34b2956e23a03458ed4c13d7556eb5438cb3fa1d the game behaves
correctly when hw. acceleration is used, so I think this bug can be considered
fixed.
On the new problem bug #28157 has been filed.

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