[Bug 10423] Painkiller Single-Player Demo #3: change in shader_glsl_lit() caused white turrets

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 22 17:17:57 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=10423

--- Comment #27 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-22 17:17:56 CDT ---
Looks like newer GPUs(Geforce 9600, Radeon HD 57xx) return 0.0 for 0.0^0.0 in
lit. I'll send a fix tomorrow.

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