[Bug 28084] Jedi Knight: Dark Forces II segfaults when Display Hardware Acceleration is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 22 20:40:02 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28084

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |FIXED

--- Comment #12 from Austin English <austinenglish at gmail.com> 2011-08-22 20:40:01 CDT ---
(In reply to comment #11)
> After git checkout 34b2956e23a03458ed4c13d7556eb5438cb3fa1d the game behaves
> correctly when hw. acceleration is used, so I think this bug can be considered
> fixed.
> On the new problem bug #28157 has been filed.

Fixed.

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