[Bug 27798] GTA3 & GTAVC rendering is messed up

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 24 17:34:23 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27798

--- Comment #15 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-24 17:34:22 CDT ---
Created an attachment (id=36095)
 --> (http://bugs.winehq.org/attachment.cgi?id=36095)
Crash backtrace with mesa git

This is the crash I get right before entering the game. The crash goes away if
I disable GL_ARB_draw_elements_base_vertex. The "Failed to allocate a buffer"
error message goes away if I disable VBOs but keep
GL_ARB_draw_elements_base_vertex. Without VBOs the crash still occurs, but with
a different backtrace.

The game might be setting an out of range base vertex index value and pass
indices that put the effective indices into a valid range again.

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